With everything going compact and recycled, it was only a matter of time before some modder figured out this awesomeness:
This is the work of French modder, Kotomi. The final product has has an on/off switch, reset button, 2 joystick ports, a port for cartridges, video output, stereo audio and a 6V input supply.
PETA is so fucking weird. They’re like the psycho girlfriend in Real World season 4 that gave Neil the pig heart with nails in it for Valentine’s day and didn’t understand why he didn’t think that was cool. So extreme. So… nuts.
Today I discovered Cooking Mama: Mama Kills Animals – PETAs grody attempt to get people to think twice about having turkey for Thanksgiving. The game is gory, bloody and as you progress you unlock videos like “Meet your Meat!” a video I refused to watch about how turkeys are mistreated and slaughtered inhumanely. The game is in the same style as Cooking Mama and actually, I’m not sure how they haven’t gotten sued over it yet.
Once you go through the nastiness of plucking, beheading and stuffing a turkey, Mama turns sweet and has you cook a vegetarian meal. When the game ends, players are asked to join a letter-writing campaign against Majesco asking them to create a vegetarian version of the game.
So, Bill O’Reilly isn’t too keen on Heidi Klum’s Guitar Hero commercial. Normally, I hate Bill O’Reilly and everything he says. In fact, Little O’Reilly is one of my favorite parody videos ever. But I’ve got to admit, this commercial does bug me. I get the Risky Business tie. I get the fact that playing Guitar Hero makes you dance around like an idiot. And if this had been a commercial for a Guitar Hero line of lingerie, I’d think it was awesome. But it isn’t. It’s a commercial for a video game and Heidi Klum is spinning around like a coked up freakazoid in her undies. She isn’t even playing. That bugs me. And it bugs me that the women on O’Reilly’s show justify the commercial by basically saying “Well, it isn’t any worse than the other commercials out there.” Does that make it right? The whole “Everyone else is doing it” excuse is totally lame.
I do like when Margaret Hoover points out that O’Reilly just totally promoted the game (and when he says he doesn’t even know what it is) but she loses immediate points by saying “demo” instead of demographic. Did you really save that much time by shortening the word, lady? And then Monica Crowley loses points for saying that Guitar Hero is for “teenage boys and young men.” ORLY? YOU need to get in touch with the demo. Okay, okay so that is PRIMARILY the demographic… maybe I’m overreacting on that one. But it bugs me that most people don’t take the female players into consideration. Anyway… that’s another rant.
Anyway, Guitar Hero is an amazing game. And I don’t think they need to use Heidi Klum, as luscious as she is, to pimp the title. It just seems like overkill. What are your thoughts?
If you’re freaking out over the realization that you just blew all of next semester’s tuition on video games, Dr Pepper may be able to help you out. This week Major League Gaming announced the details of the Dr Pepper Collegiate Challenge, a program launched in conjunction with Dr Pepper to give $10,000 for tuition to the nation’s top collegiate video gamer.
Participation in the Collegiate Challenge is easy. Just go to MLGpro.com/tuition and identify the college or university you attend. You can then immediately begin to compete in MLG ladders. The Dr Pepper Collegiate Challenge winner will be announced in January 2009.
Calling all KISS fans… Hipstreet has just released the Gene Simmons AXE. The wireless guitar is currently compatible with Rock Band and Guitar Hero on PS2 and PS3 platforms for $79.99. Wii and 360 owners will have to wait a bit until they can get their hands on a compatible version. But maybe the wait time is long enough to help people realize that buying a Gene Simmons replica guitar isn’t the best way to spend $79.99.
Through his one-man company, Positech Games, Cliff Harris has been writing, programming and selling games for over 10 years. Unfortunately, the number of people pirating his games vs actually paying for them at their $19 – $23 price range seemed like it might be getting out of control. In an effort to improve his business, he decided to go straight to the source and ask the pirates why they felt the need to steal his games.
It started with a blog post on his site where he called out for honest feedback from pirates:
I want to know why people pirate my games. I honestly do.
This is not some silly attempt to start a flamewar, it’s not at attempt to change anyones mind about anything. I don’t want to argue my side of it, and there is zero ulterior motive. I’m not looking to ‘catch’ anyone, or prove any points.
I know what I don’t know. And what I don’t know is WHY people pirate MY games. I might be able to get a general idea as to why people pirate stuff *in general* from reading warez forums, and every other story on digg, but I’m not interested in the general case. I want to improve my business, and ensure I stay afloat, and to do that, it would be mad to sit in the corner and ignore the opinions of that section of the public who pirate my games.
His blog post spread throughout the interwebs and – within a mix of totally expected lame responses – he was able to get some good feedback and used it to reshape the way he ran his business. You can check out what he learned and how he changed his business here on the Positech Games site.
One of the things Cliff did was change his demos based on one of the top motivators for pirating: “the game demo is too short and I can’t tell if it’s going to be worth buying or not.” So he made them longer. Did it work? According to a post he put up yesterday, he’s not so sure. It should be interesting to see how the other changes he’s making affect his sales.
If I could marry an entire band, it would probably be The Lost Levels. This Norwich-based group is mega talented and they’ve just released the animated video for The Early Sheets – one of my favorite Lost Levels songs.
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The video was created by Steve Jones using Maya 2008 and took four months to complete. If you dig the song as much as I do, you need to take advantage of the free download situation RIGHT NOW:
Ever wonder how to turn boring brick walls into your favorite old-school game characters? This video is from the annual 32-Bit Genocide Art show and takes you through the creation of Mario, Link, Kirby and Samus using only sidewalk chalk and the artistic brains of 8-Bit-Artist and his friend, Adam. Beautiful work, guys!!!