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Kate! When she's not busy blowing the heads off of enemies to get to the next level, she's usually playing video games.

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Archive for February 19th, 2008


You Say You Want an Evolution

Remember the Hall of Fame history of Mario Power-Ups I posted awhile back? Well, here’s a new one worthy of your geek-tastic cube collection: the evolution of a few of our favorite Nintendo characters:

nintendocharacterrevolution.jpg

Now that’s just pixel-perfect stuff. Looking at the second Mario reminds me of a time long ago where I’d spend hours in my room playing Super Mario Bros. alone. Actually, a lot of the time my little brother was there. I’d start a 1 player game, give him the second player controller and convince him that he was doing the jumping and I was doing the rest. That might sound like a sweet way for a big sister to spend time with her little brother, but I was actually a real bitch. I’d always make it his fault when the character died. “Why didn’t you jump?!! We could’ve made it for sure!!!” I wasn’t terrible forever, though. I quit doing that once he started taking karate and learned to put me in a sleeper hold. Love ya, bro!

[Source: Geekologie]

EA Blueprint Targets Indie Developers

Jumping on the social networking bandwagon, Electronic Arts recently announced their plans for EA Blueprint – a new group lead by Neil Young.

neilyoung.jpg
“Took a spin in the laundromat
Played a game in the music arcade
Kept winnin’ while the band played
That’s how good I felt”

Wait… not THAT Neil Young. The Neil Young who was EA’s former Los Angeles general manager, and also the brains behind EA’s Majestic. Alan Yu, EA Los Angeles‚Äô director of artists and the Hollywood agency CAA are also backing the project. So why is EA providing the brains, money and support to develop new games for social networking sites? According to MediaPost’s Gaming Insider,

If you check out the top games in Facebook’s application directory, the answer almost jumps out. Nearly all of the top games were created by college or high school students. The game with the most active players, “Scrabulous” (please don’t sue me, Hasbro!), was developed by two brothers from Calcutta. “Jetman,” another popular Facebook game, appears to have been developed by a high school student. A handful of the games in the top 25 on Facebook were developed by full-time developers, but the edge clearly seems to go to the coders who work late nights in their dorm rooms, for fun rather than for a paycheck (though many entrepreneurial independent developers have turned their apps into cash cows).

So if you’re an indie developer looking for a big break, nestle up with EA. They’ve got your back.

Calendar

In the Media

Game Heroes
Video podcast appearance
—June 2008

Sweet Flag
Interview
—May 2008

Attack of the Show
“The Loop” panelist
—November 2007

CrotchMail.com
Interview
—June 2007

TiedTheLeader.com
Interview
—April 2007